Youth Screen Time and Behavioral Health Problems: The Role of Sleep Duration and Disturbances
Parent J, Sanders W, Forehand R
Journal of developmental and behavioral pediatrics : JDBP · 62 citations
How it was studied
- Design
- Cross-sectional study (classified by our AI screen)
- Studied in
- People
- Main outcome
- Health markers and function
Who paid for it
- Funding
- Independent funding
- Government
- Eunice Kennedy Shriver National Institute of Child Health and Human Development
- Government
- NICHD NIH HHS
- Grants
- Eunice Kennedy Shriver National Institute of Child Health and Human Development (F31HD082858)
Based on 2 listed funder(s).
Publication
- Published
- 2016-02-18 · J Dev Behav Pediatr · vol. 37 · issue 4 · pp. 277–284
- Publisher
- Lippincott Williams & Wilkins
- Cited
- 131 citations · more than 99% of similar papers · 28.2× the field average
- Impact
- Top 10% most cited in its field
- References
- 42 works
- Access
- Open access (repository copy)
- Research areas
- Child Development and Digital Technology · Impact of Technology on Adolescents · Bullying, Victimization, and Aggression
- Keywords
- behavioral health problems, sleep disorders, sleep duration, internalizing problems, externalizing problems, peer problems, children, adolescents, middle childhood, indirect effects, media use
- MeSH
- humans, adolescent behavior, child behavior, video games, television, computers, handheld, adolescent, child, child, preschool, female, male, sleep wake disorders, problem behavior
3 authors
From US
- Justin M. ParentUniversity of Vermont
- Wesley SandersUniversity of Vermont
- Rex ForehandUniversity of Vermont
Abstract
Objective
The purpose of this study was to examine the indirect effect of youth screen time (e.g., television, computers, smartphones, video games, and tablets) on behavioral health problems (i.e., internalizing, externalizing, and peer problems) through sleep duration and disturbances.
Methods
The authors assessed a community sample of parents with a child in one of the following three developmental stages: young childhood (3-7 yrs; N = 209), middle childhood (8-12 yrs; N = 202), and adolescence (13-17 yrs; N = 210). Path analysis was used to test the hypothesized indirect effect model.
Results
Findings indicated that, regardless of the developmental stage of the youth, higher levels of youth screen time were associated with more sleep disturbances, which, in turn, were linked to higher levels of youth behavioral health problems.
Conclusion
Children who have increased screen time are more likely to have poor sleep quality and problem behaviors.
Abstract via Europe PMC. Copyright remains with the authors or publisher.
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