Study2016Open access

Smartphone gaming and frequent use pattern associated with smartphone addiction

Liu CH, Lin SH, Pan YC, Lin YH

Medicine · 67 citations

How it was studied

Design
Cross-sectional study (classified by our AI screen)
Studied in
People
Main outcome
Health markers and function

Who paid for it

Funding
Independent funding

Based on full-text disclosure statement.

Publication

Published
2016-07-01 · Medicine (Baltimore) · vol. 95 · issue 28 · p. e4068
Publisher
Wolters Kluwer
Cited
127 citations · more than 100% of similar papers · 30.4× the field average
Impact
Top 10% most cited in its field
References
19 works
Access
Open access (journal) · CC-BY
Research areas
Impact of Technology on Adolescents · Child Development and Digital Technology · Social Media and Politics
Keywords
smartphone addiction, smartphone gaming, gaming frequency, smartphone use patterns, adolescents, high school students, risk factors, substance use, gender differences
MeSH
humans, behavior, addictive, adolescent, taiwan, female, male, young adult, smartphone

4 authors

From TW, US

  • Chun-Hao LiuNational Taiwan University; Chang Gung University; Chang Gung Memorial Hospital; Linkou Chang Gung Memorial Hospital; National Taiwan University Hospital; Columbia University
  • Sheng‐Hsuan LinColumbia University
  • Yuan‐Chien PanNational Taiwan University
  • Yu‐Hsuan Lin · correspondingNational Taiwan University Hospital

Abstract

The aim of this study was to investigate the risk factors of smartphone addiction in high school students.A total of 880 adolescents were recruited from a vocational high school in Taiwan in January 2014 to complete a set of questionnaires, including the 10-item Smartphone Addiction Inventory, Chen Internet Addiction Scale, and a survey of content and patterns of personal smartphone use. Of those recruited, 689 students (646 male) aged 14 to 21 and who owned a smartphone completed the questionnaire. Multiple linear regression models were used to determine the variables associated with smartphone addiction.Smartphone gaming and frequent smartphone use were associated with smartphone addiction. Furthermore, both the smartphone gaming-predominant and gaming with multiple-applications groups showed a similar association with smartphone addiction. Gender, duration of owning a smartphone, and substance use were not associated with smartphone addiction.Our findings suggest that smartphone use patterns should be part of specific measures to prevent and intervene in cases of excessive smartphone use.

Abstract via Europe PMC. Copyright remains with the authors or publisher (CC BY).

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